1. The applicant

    The applicant

    "I have three other candidates this afternoon. I suggest you step up your game if you really want this job."
  2. I wonder...

    I wonder...

  3. Presenting ...

    Presenting ...

  4. Smiling

    Smiling

    Keeping my technique alive
  5. Innocent until...

    Innocent until...

  6. Skater girl

    Skater girl

  7. The post

    The post

  8. Blue

    Blue

    Another close-up. The hair looked promising and fun, but is not suitable for close-ups.
  9. Scarfed Portrait

    Scarfed Portrait

    Just to keep myself busy...
  10. Fitness

    Fitness

    Getting hot
  11. Heidi 2021

    Heidi 2021

    Just to pass the time and keep my technique up to date. And .. who does not remember Heidi?
  12. THE_PUNCH.png

    THE_PUNCH.png

    I've always been fascinated by the classic images capturing a boxer at the moment a blow lands and today I gave myself the assignment of recreating the shot.
  13. Waiting for Summer to come

    Waiting for Summer to come

    Just two days into Spring and already waiting for Summer...
  14. Presenting 8.1

    Presenting 8.1

    Finally managed an adequate 8.1 version of both @berseh and Em, still with Iray skin though.
  15. ieeeuw

    ieeeuw

    I converted genesis 8 female wet maps for the genesis 8.1 female uv-mapping. It did not change her attitude however.
  16. Rory Portrait.jpg

    Rory Portrait.jpg

    Portrait - OC Rory
  17. Prepping for a night out

    Prepping for a night out

  18. Landing strip

    Landing strip

    8.1 all the way I'll have to get used to the lights behaving different and expressions are not always on point.
  19. skin test Genesis 8/Viktoria 8.1

    skin test Genesis 8/Viktoria 8.1

    I lightened the skin for Viktoria 8.1 without touching other settings and morphed her into "Blue", the girl from my pinup image. The difference is immense!
  20. Physique 1 V8.1 sm.jpg

    Physique 1 V8.1 sm.jpg

    First 2 renders with the new Genesis 8.1 (Victoria 8.1) The image on the left is basically an out of the box render with no material tweaking. I did use my muscularity morphs to see how they would work. The second is playing with the Surface materials a little since they've changed.
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